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P1- Video Game Production Pipeline

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Werewolf Post Mortem

What makes Werewolf fun? I think that what makes werewolf fun is the sense of having to work together towards a common goal, both the humans and the werewolves are working to be the last left. However, because of opposite goals and the Werewolves being unknown, the town are unable to trust each other as it could be sabotage from the Werewolves. This working together and sense of mistrust makes Werewolf fun because you can’t trust someone. Such as in a game we played I had no idea throughout the game that I was sat next to a Werewolf, thinking that she was a member of the town I followed what she in the process lynching town members and not Werewolves. Finding out at the end that I had lost to them and realising this you get angry at yourself for not realising the obvious. This is one of the things that made it fun, as at the end you realise if your suspicions were correct or not. What mechanics of the game make it good? In Werewolf, there is the use of two groups, the mistrust...

Skills needed for game development

The skills you need to make a game are: The Ability to work and communicate with others. Able to focus on a project. Being passionate about video games. Being passionate about your creation. Wanting to create for yourself and not for others. Being able to solve problems that arise.